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- /**
- * @file core.h Gaim Core API
- * @defgroup core Gaim Core
- *
- * gaim
- *
- * Gaim is the legal property of its developers, whose names are too numerous
- * to list here. Please refer to the COPYRIGHT file distributed with this
- * source distribution.
- *
- * This program is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
- */
- #ifndef _GAIM_CORE_H_
- #define _GAIM_CORE_H_
-
- typedef struct GaimCore GaimCore;
-
- typedef struct
- {
- void (*ui_prefs_init)(void);
- void (*debug_ui_init)(void); /* Unfortunate necessity. */
- void (*ui_init)(void);
- void (*quit)(void);
-
- } GaimCoreUiOps;
-
- #ifdef __cplusplus
- extern "C" {
- #endif
-
- /**
- * Initializes the core of gaim.
- *
- * This will setup preferences for all the core subsystems.
- *
- * @param ui The ID of the UI using the core. This should be a
- * unique ID, registered with the gaim team.
- *
- * @return @c TRUE if successful, or @c FALSE otherwise.
- */
- gboolean gaim_core_init(const char *ui);
-
- /**
- * Quits the core of gaim, which, depending on the UI, may quit the
- * application using the gaim core.
- */
- void gaim_core_quit(void);
-
- /**
- * Calls gaim_core_quit(). This can be used as the function
- * passed to gaim_timeout_add() when you want to shutdown Gaim
- * in a specified amount of time. When shutting down Gaim
- * from a plugin, you must use this with a timeout value of 0:
- * gaim_timeout_add(0, gaim_core_quitcb, NULL);
- * This is ensures that code from your plugin is not being
- * executed when gaim_core_quit() is called. Otherwise you
- * would get a core dump after gaim_core_quit() executes and
- * control returns to your plugin because gaim_core_quit() frees
- * all plugins.
- */
- gboolean gaim_core_quit_cb(gpointer unused);
-
- /**
- * Returns the version of the core library.
- *
- * @return The version of the core library.
- */
- const char *gaim_core_get_version(void);
-
- /**
- * Returns the ID of the UI that is using the core.
- *
- * @return The ID of the UI that is currently using the core.
- */
- const char *gaim_core_get_ui(void);
-
- /**
- * Returns a handle to the gaim core.
- *
- * This is used for such things as signals.
- */
- GaimCore *gaim_get_core(void);
-
- /**
- * Sets the UI ops for the core.
- *
- * @param A UI ops structure for the core.
- */
- void gaim_core_set_ui_ops(GaimCoreUiOps *ops);
-
- /**
- * Returns the UI ops for the core.
- *
- * @return The core's UI ops structure.
- */
- GaimCoreUiOps *gaim_core_get_ui_ops(void);
-
- #ifdef __cplusplus
- }
- #endif
-
- #endif /* _GAIM_CORE_H_ */
-
- /*
-
- /===-
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- ______-==| | | \\ _-"`
- __--""" ,-/-==\\ | | `\ ,'
- _-" /' | \\ ___ / / \ /
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- ._-"//( )/ )) ` ""-'_/_/ /"""""""__--"
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-
- */
-